20+ years in 3D design — now applying that experience to real-world printing projects for clients across the UK.
I spent the best part of two decades building 3D assets for games — everything from detailed character models to complex environment geometry. It's precision work that demands understanding of form, structure, tolerances, and how digital models behave in the real world.
When consumer 3D printing matured to the point where the machines matched the ambition, I made the leap. LumQuor is the result — a one-person studio where every project gets genuine expertise and direct communication, not a support ticket queue.
Whether you need a functional mechanical part, a rapid prototype to test a product idea, or a one-off decorative piece, I bring the same obsessive attention to detail that games work demands. You'll always deal with me directly.
You speak to me, not an assistant. Every quote, every decision, every delivery.
Most prints within 24–48 hours of sign-off. Rush jobs available on request.
If a print doesn't match the agreed spec, I reprint it. Simple as that.
No jargon, no runaround. I'll tell you exactly what's possible and what isn't.
From flexible TPU to carbon-fibre composites — the right material for every job.
Based in the UK, shipping nationwide. Local collection available by arrangement.